In early January, a group of friends and I decided to undertake a 28-day art challenge. Each artist was assigned the task of creating an artwork every day within a small time frame, ranging from one to two hours.
Right from the outset, my goal was to craft a 28-frame walk cycle with a unique twist – each frame would be an individual illustration, culminating in a fever dream like and glitchy animation.
However, I didn't compile all the frames into the animation until the last moment, resulting in a surprising outcome even for me. Reflecting on this experience, I've learned that certain considerations should be kept in mind for future creations in a similar style.
























